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About Me
I began as a ballerina with a traditional drawing background, when I discovered the art of hand drawn animation in 2017. After graduating high school, I attended community college where I received a 2-year AA in Multimedia to begin forging my path towards a career in 3D. In 2022, I was accepted into the BFA program at Gnomon School of Visual Effects where I shifted focus from a Compositor to a Character Artist and finally found my passion as a Lighting Artist.
Software
Unreal Engine 5
Adobe Substance Painter
Zbrush
Adobe Premiere Pro
Marmoset Toolbag 3
Maya
Adobe Photoshop
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